TAYLOR & FRANCIS LTD

Architecture and Videogames

Architecture and Videogames

Produktbeskrivelse

This book explores and affirms the emergent symbiosis between videogames and architecture, including insights from a diverse range of disciplines. With contributions from authorities in both architecture and videogame industries, it examines how videogames as a medium have enlightened the public about the built environments of the past, offered heightened awareness of our current urban context, and presented inspiration for the future directions of architecture. A relatively nascent medium, videogames have rapidly transitioned from cultural novelty to architectural prophet over the past 50 years. That videogames serve as an interactive proxy for the real world is merely a gateway into just how pervasive and potent the medium is in architectural praxis. If architecture is a synthesis of cultural value and videogames are a dominant cultural medium of today, how will they influence the architecture of tomorrow? The book is split into seven sections: Cultural Artifacts, Historic

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Lavest
491 KR
Høyest
530 KR
Gjennomsnitt
517 KR
Median
530 KR

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Produktspesifikasjoner

Merke TAYLOR & FRANCIS LTD
Navn Architecture and Videogames
GTIN/EAN/ISBN 9781032528854
Kategorier Bøker